About Me


I'm Jason Liang — a software engineer and founder. There's a pattern to my career I only noticed in hindsight: I keep finding myself drawn to problems that feel vague, undefined, even a little premature — and building anyway. A live wallpaper when the first Android phones shipped. A Stories-like scrapbook in 2014. Bite-sized mobile lessons for small business owners at Google, before anyone had a name for that. Video chat overlaid on mobile games at Bunch, before it was obvious people wanted it. And now at Mozi, helping friends actually meet up in real life, at a moment when everyone is starting to feel the cost of purely digital connection.

I didn't plan any of it that way. The uncertainty is the draw. I'm most energized when the category doesn't exist yet, the patterns aren't clear, and the only way forward is to build and find out. I care about the whole product — backend, frontend, architecture, the thing people feel when they open the app. Whatever it takes.

Currently I'm a member of technical staff at Mozi, backed by Ev Williams (co-founder of Twitter, founder of Blogger and Medium), featured in The New York Times, with a $6M seed round. Before that, I co-founded and served as CTO of Bunch — a group video chat platform for mobile gamers that raised $28M from General Catalyst, Founders Fund, Tencent, Riot Games, EA, Ubisoft, and Take-Two, and grew 50x during COVID.

Experience

Mozi — Member of Technical Staff (Feb 2023 – Present)

Engineer at a social app rethinking what it means to stay connected. Instead of feeds and follower counts, Mozi is focused on helping friends actually meet up in real life. Backed by Ev Williams, covered by The New York Times.

Bunch — Co-Founder & CTO (2017 – 2023)

Co-founded Bunch and built the engineering from scratch. Bunch was a group video chat and social gaming platform — Discord for mobile gamers — that let friends overlay voice and video on top of any mobile game. I designed the architecture, built the SDK that third-party games could integrate, led iOS and Android development, and hired and grew the engineering team over five and a half years.

We raised $28M total across three rounds: a seed led by London Venture Partners and Founders Fund, a strategic round backed by Supercell, Tencent, and Riot Games, and a $20M Series A led by General Catalyst — with Electronic Arts, Take-Two Interactive, Ubisoft, and Krafton (PUBG) also joining as investors. During COVID in 2020, Bunch grew 50x in monthly active users. Covered twice by TechCrunch.

Lighthouse Labs — iOS Instructor & Mentor (Jan 2017 – Jul 2019)

Taught iOS development and mentored developers making career changes into tech. Teaching is one of the best ways to sharpen what you know.

White North Tech Inc. — Founder (2015 – 2018)

Ran a software consulting practice specializing in custom iOS and mobile development.

Google — iOS App Developer (Jan 2015 – Feb 2016)

Developed iOS applications within Google's mobile ecosystem.

Game Changer Labs — Senior iOS Software Engineer (Mar 2014 – Sep 2014)

Senior iOS engineer building consumer-facing mobile products.

Pivotal Labs — Senior Software Engineer (Jul 2011 – Feb 2014)

Pivotal is where I learned to build software the right way — test-driven development, pair programming, extreme programming, and a relentless focus on shipping clean code. It shaped how I think about engineering to this day.

Education

University of Waterloo

What I'm good at

Building from 0 to 1 · iOS & React Native · Technical leadership · Hiring and growing engineering teams · Moving fast without breaking everything